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COMPUTER APPLICATIONS

CSC60503 / ARC2723 

2a - Exterior with site context
2a - Exterior with site context
2b - Interior
2b - Interior
2a - Exterior
2a - Exterior

WORK IN PROGRESS: EXTERIOR

PROJECT 2

STILL RENDERING WITH MATERIALS, LIGHTS, CAMERA VIEWS WITH SITE CONTEXT

Naman Residences - MIA Design Studio

Da Nang, Vietnam. 

INTRODUCTION

The second project involves the production of photorealistic still rendering of the selected architecture design with materials, appropriate camera views and post-production enhancement on the visual outcome. The visualisation work would be assessed on the types and ways materials are used, types of lights and effects used to set up the scene, setup of appropriate camera views for rendering and skills of using post-production tools to enhance the visual outcome. 

OBJECTIVES

  • Able to import .dwg file into 3DS Max.

  • To manage the 3D scene using layers.

  • To create materials for 3D objects.

  • To use lights in 3DS Max for exterior and interior rendering.

  • To set up good photographic compositions using cameras in 3DS Max for final rendering.

  • To understand and execute the appropriate rendering settings.

  • To enhance the visual outcome of the renderings using post-production tools. 

LEARNING OUTCOMES

  • Produce photorealistic still renderings of the selected building with materials, lighting, camera views and site context.

  • To record Work in Progress (WIP) as progressive evidence of the working process. 

WORK IN PROGRESS: INTERIOR

6
Test render
Test Render

INTERIOR POSTPRODUCTION

Raw rendered scene

Open file on Photoshop

Tune saturation, brightness, contrast levels.

Merge base layers

Merge layers

Create "highlight" layer

Using brush tool, select a soft brush with 0 hardness and the opacity level

Paint on hightlight with white

Change layer blend mode to "overlay"

Pick up dark tones on vegetation

On new layer, darken vegetation

Change layer blend mode to "overlay"

On new layer, paint on colour overlay to set mood

Change layer blend mode to "soft light"

On new layer, paint on detailed highlights

Paint on room corner shadow on new layer

Select window glass

Paint on warmth from sunlight

Lower layer opacity

Raw rendered scene

Open file on Photoshop

Adjust colour and tones

Paint shadows on a new layer, using a soft brush with 0 hardness and low opacity

Change layer blend mode to "overlay"

Paint in light on a new layer

Change layer blend mode to "overlay"

Screen Shot 2016-11-27 at 12.41.31 AM

Soften edges of beddings

Use burn tool to darken room

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